AI Insights · Timothy · April 2024
Top 5 Geolocation Games on iOS in Dominican Republic - Q1 2024
Explore the performance of the top 5 geolocation games on iOS in the Dominican Republic for Q1 2024, with insights into their downloads, revenue, and active users.
In the first quarter of 2024, the top geolocation games on iOS in the Dominican Republic displayed varied performance trends across downloads, revenue, and active users. Below is a detailed look into each app's performance based on Sensor Tower data.
Pokémon GO
Throughout Q1 2024, weekly revenue for Pokémon GO fluctuated, peaking at about $1.6K in mid-February before settling around $514 by the end of March. Weekly downloads saw a significant spike in mid-February, reaching 510, while the rest of the quarter maintained a steady range between 174 and 288. Active users started the quarter at approximately 12.6K, dipped to around 10.5K in mid-March, but ended on a high note, closing at roughly 12.1K.
Tamadog - Puppy Pet Dog Games
Tamadog - Puppy Pet Dog Games experienced a gradual increase in weekly revenue, starting at $43 and peaking at $97 by the end of January. Downloads were highest in late January at 138, with a noticeable decline towards the end of the quarter, dropping to 34 in mid-March. Active users mirrored this trend, beginning at 187 and declining to 152 by mid-March, but slightly recovering to 169 by the end of March.
STEPN
STEPN had minimal download activity in Q1 2024, with only 9 downloads recorded in the first week of January. Revenue showed a significant spike in early March, reaching about $276, before tapering off. Active users remained relatively stable, starting at 53 and ending the quarter at 52.
Jurassic World Alive
Jurassic World Alive's revenue hovered around $31 to $39 throughout the quarter. Download activity was sporadic, with a peak of 31 downloads in late January but dropping to single digits or zero for most of the quarter. Active users saw a peak of 65 in late January before settling into the 36-49 range towards the end of the quarter.
Monster Hunter Now
Monster Hunter Now's revenue saw a peak of $65 in the first week of January, with sporadic fluctuations throughout the quarter. Downloads peaked at 59 in late January but dropped to zero in mid-March. Active users remained relatively stable, starting at 611 and slightly increasing to 681 by the end of March.
For more detailed insights and data, visit Sensor Tower.